Categories: Digital LifeNews

HTC & Valve introduces the Vive Pre VR Headset; a good excuse for the delay

But it’ll only be available for four months. Huh?

The Taiwanese company isn’t nuts (at least not this time), what they intend to do is release the (second) developer version first. Bridging the gap in the form of this in-between period, the Pre will be prototype Alpha aka the final stage before hitting consumers.

Developers out there will be receiving the second-generation development kit that dials in on pushing the envelope and making the least compromises to deliver its experience. Naming it the Pre, HTC hoped that people would understand it literally – Pre as in, pre-production – and it was never supposed to exist.

It’s makers and partner Valve felt that if they didn’t, they’d be letting an opportunity go to waste; passing up the front-facing camera that allows users to see what’s really happening outside the VR headset.

This prevents you from stubbing your toe on an edge or bumping yourself face first into a nearby wall, saving us from a lot of accidents in our homes or anywhere else for that matter – HTC calls this room-scale technology “Chaperone” – implementing it properly should allow its users to use it for longer periods without having to remove the headset.

Aesthetically it has changed a lot since first being shown off, here are some photos for comparison courtesy of Gizmodo:

Vive Pre headset last year

Vive Pre headset this year

Controller last year

Controller this year

From observations around the tech scene, they mention that the headset is now more ergonomic, making it sit easier on your face. They bumped up the foam and rubber around the Pre as well, ensuring a better fit to go along with a reworked strap system.

HTC and Valve have also added that front-facing camera we talked about earlier. While the hand-controllers are revamped to make buttons easier to reach, inbuilt haptic feedback and an included rechargeable batteries.

The Vive exists in a space that has Oculus, Sony, Samsung, Microsoft, Fove, Avegant and Razer all in one picture, each vying for a slice of the virtual reality pie that’ll soon exist for consumers to weigh their differences.

But something that holds all of them back would be their pricing – none of them cost below US$ 200 – while some (including HTC) have yet to put a number to their products. In retrospect, we don’t expect a VR headset in everyone’s home so soon however you can bet on everyone wanting one.

[ SOURCE, 1, 2, 3 ]

Recent Posts

Gobind: DNB and newly appointed directors to meet next week to look into due diligence findings

Digital Minister Gobind Singh shared today that the newly reconstituted board of Digital Nasional Berhad…

13 hours ago

We experienced Samsung’s flagship smart home showroom in Thailand. Here’s what we saw

Samsung gave us a tour of its first flagship smart home showroom in Thailand, located…

14 hours ago

JPJ recalls 600 units of Omoda 5 in Malaysia, Chery to arrange inspections as soon as possible

The Road Transport Department (JPJ) has issued an immediate recall notice for 600 Chery Omoda…

16 hours ago

BYD Atto 3 2024 Malaysia: Larger 15.6″ screen, new colours and no more “Build Your Dreams” badge

Shortly after announcing price cuts for the 2023 models, Sime Darby Motors officially announced the…

18 hours ago

DNB and Ericsson to develop enterprise 5G solutions with Intel, eMooVit, Scania and SKF

Digital Nasional Berhad (DNB) and Ericsson are working with Intel, eMooVit, Scania and SKF Malaysia…

22 hours ago

BMW iX1 eDrive20 Malaysia: BMW’s cheapest fully electric SUV, up to 475km range

BMW Malaysia has recently announced the arrival of the iX1 eDrive20 M Sport and this…

1 day ago

This website uses cookies.